A microcontroller-based interactive scent interface for immersive applications, connection to Unity3D game engine.
Various combinations of scents can be activated based on promiximity to specific objects, characters, movement, time etc.
Designed as a conceptual functional prototype for immersive applications, to be miniaturized for headmount XR helmets.
Ultrasonic scent USB sticks kindly donated for the project by Debreu Inc.



